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You can eliminate a base you control without committing atrocities by various means. Why murdering your own people is less of a crime than murdering conquered people, who are more likely to rise up against you and cause problems, is not explained. Doing this to one of your own bases is less of an atrocity than destroying a base you just conquered. If you have one military unit inside a base you can destroy it, or go through the actions menu to find that option. Military units occupying the base will suffer an immense amount of damage. Probe teams can utilize genetic warfare to instantly murder half the population of the victimized base. If you keep using nerve gas to destroy enemy bases, then this somehow causes increasing amounts of ecological damage to all of your bases. Nerve gas can not be used against native lifeforms. The aliens, of course, will be rather angry. Using nerve gas against alien factions will not bother the human factions at all. You will also be unable to get the faction you are fighting to surrender to you, or even agree to a truce, no matter how overwhelming your forces are towards them. Each time you use it against a human faction, you get an additional 10 years economic sanction placed upon you by all other human factions, including those in a submissive pact that you have already conquered. Usage of this gas on a base cuts its population in half, and will completely destroy a base with a population of 1. Nerve gas is an atrocity that increases your offensive attack by +50%. The vast amount of ecological damage will almost certainty trigger global warming, and Planet will begin sending waves of native lifeforms at you. The usage of a planet buster, on a city or a unit, is the ultimate atrocity, and if the UN Charter is in effect it will result in every human faction declaring vendetta upon you, including your allies. If you nerve staple this base, the faction whose civilians you are nerve stapling will consider it as an atrocity against their faction. If the base's graphic has not yet converted to that of your faction, then the base will be considered occupied by your government but having citizens of the previous owner. Note that a conquered base will still consider itself as having civilizians of the defeated faction pay attention to the base's graphic on the map. If you staple a base too frequently, you will cease to have any effect on your rebellious drones. Stapled drones become less loyal, more vulnerable to probe team attacks, and more likely to outright rebel and join another faction. Such an action is condemned by the Charter, and will result in 10 years of economic sanctions. Nerve Stapling serves as a means to instantly end drone riots at the specific base where the stapling occurred, and prevents further riots for 10 years.
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Charter lowers your integrity rating.Īctions considered atrocities Nerve stapling Nevertheless, even with the charter repealed, committing an atrocity against another faction will make that faction hate you forever, and they will never accept truce or submission afterwards.Ĭommitting atrocities before repealing the U.N. The planet does not object to nerve gas attacks and other atrocities once the law has been repealed. Once passed, you may then do whatever horrors you want, without fear of economic sanctions, including nerve stapling unruly drones. You can always count on Chairman Yang's vote for this measure. The personalities of the various faction leaders, and their current military situation, will determine if they vote in favor of this proposal. Some factions take deeper offense to atrocities, and may declare vendetta on you, even if they were formerly pact brothers.Īfter the required technology has been researched, you may call a Planetary Council, and vote to eliminate the law against atrocities. The commission of an atrocity results in economic sanctions, meaning that all energy you would normally get through trade is eliminated. Atrocities are actions which violate the UN charter.